"The cost curves are kind of getting flat," Samueli told reporters at an evening Broadcom event at the Tank18 wine bar in San Francisco's trendy South of Market district. Instead of getting more speed, less power consumption and lower cost with each generation, chip makers now have to choose two out of three.The core issue (from a Singularity point of view anyway) is: "Does computing power continue to double every 18mths or so?" If costs and energy consumption level off - that's not good in the long run as now exponential growth works against you in those areas. But, I'm confident that solutions will be brought to those issues as well.
Moore's Law isn't making chips cheaper anymore
Friday, December 6, 2013
Monday, December 2, 2013
Do we say GIF (hard G) or jiff?
Do we say J-P-G or jpeg?
Is it dub-dub-dub or www?
Do we say "forward slash", "slash" or leave it out all together?
It doesn't matter what Steve Wilhite says, nor does it matter what CompuServ had in their original documentation. This is not 1993. The pronunciation, as chosen in millions upon millions of conversations over the last 20 years have settled the question.
I got the following quotes from twitchy.com
That awkward moment when Kmart can't pronounce "gif" in their national commercials.— Lauren Stricos (@laurenstricos) November 29, 2013
Not only is the KMart commercial annoying, but they improperly pronounce GIF.— Amazing Rando (@scout_6) November 27, 2013
The Kmart commercial about "giffing out" pronounce "gif" incorrectly. I mean I use the hard "g" sound too, but on tv let's try harder.
— Hannah Murphy (@hanner2012) November 27, 2013
I don't know why I am so irritated that this religious war is being refought - but, there it is. I find it ridiculous that people make these claims. If they believed what they were saying (as opposed to being pretentious) they would be saying "jiff" instead of "GIF" in their conversations. And yet, I haven't heard it called "jiff" in close to 20 years.
Friday, November 22, 2013
Monday, November 18, 2013
Friday, November 15, 2013
Your brain traces the shapes on the first row an average of twice as much. Your eye scans the outside shape and then scans the inner line to determine if there is value in the “hollow” section.While I agree with this completely within the context of the article - designing mobile apps - where people are often scanning your app while moving, or being in a crowded environment where they will devote even less of their attention then they do while sitting at their desk, I fear that Aubrey Johnson may be taking the point a little too far. He writes:
Icons without this empty core are processed as definite and only the outer lines are processed. Depending on the outline of the shape, this happens pretty fast. No matter the shape, though, the hollow icons take more time to process.
Choosing to use hollow icons for the sake of lightness / very-modern aesthetic is not the issue, it’s that to sacrifice the usefulness of what an icon does (aide in reading speed) for aesthetic feeling is really bad. Don’t follow bad design decisions to appease a platform.Yes people will scan the solid shape faster than the outline, and if they are hurried and distracted will more likely miss or have to concentrate more on the app to perceive the icon, but this ought not be taken as a hard and fast reason to not use outlined icons - even in mobile apps. At issue: (from an IA perspective) is "how are people using the apps?" and from a UX perspective it would be: "does the [less readable] iconography increase the users enjoyment/experience more than the lack of usability detract from the experience?"
Design above it.
Combining the two questions would be: are there user personas which are negatively impacted to the point (from the reduced scannability) that they will either not be able to use the app or would reject it? IF that happens then absolutely one must "sacrifice" the hollow icons and follow the author's advice: "Design above it."
Tuesday, October 8, 2013
The solution is to right click on the application and give yourself admin rights.
Back to work.
Monday, September 30, 2013
Be that as it may be her mouse/slidepad kept freezing. She solved the problem, up-to-now, by rebooting her computer. Last night it froze and rebooting wouldn't start it. Of course I was dragged in to solve it. The long-and-short of it is:
Monday, May 13, 2013
Saturday, April 20, 2013
Wow. Talk about overloading and conflating terms. For the programmers out their who are not familiar with it closure is one of the components of Gestalt Theory which describes how the mind organizes visual data. Apparently while psychologists have rejected Gestalt Theory as it does not accurately reflect human cognition - graphic designers and HCI folks have adopted it as useful in understanding how it is that humans interact with their products / applications. For instance: "why is it that human beings don't always see something right in front of their face?" Or "why are somethings found and other things ignored?"
We, as UX professionals, have to understand this when thinking about how the user is going through the application. In addition to all the other burdens faced by the user we have to take into account the fact that the user's cognitive ability will be altered/enhanced/impaired by what it is he is focused on at the time he is using the app.
A closure, in design terms, is the ability, the tendency of the mind to fill in the gaps with expected information.
The importance of this is that we must take into consideration what it is that the user is expecting which in turn comes from what it is that the user is looking to do.
Tuesday, April 2, 2013
The Frequently Asked Questions pages may have the answer to your question. If you have not looked there already, please check there first. If the FAQs do not answer your question or issue, please submit your questions or comments using one of the links below. We're more than happy to respond! We welcome your inquiries and will get back to you in a timely manner.There are, unfortunately no links below aside for Account Holders. But what if you are not an account holder, or do not have your account information? The minimum width for the site is about 1024. This is right in keeping with up-to-date design principles and will be even more of a pleasure to use on mobile device or tablet than it is on a laptop.
Friday, March 22, 2013
The Hero Shot / One-Page Design / Flat-UI Design
The Hero Shot
A hero shot is a large image that dominates the viewing area. The image, for all practical purposes, is the design. It's a very clean, very engaging look. The image brings out the emotional response of the viewer and the simple navigation and call-to-action elements do not overwhelm the viewer. Present different images on reload and the site remains fresh for return users - and it also allows one to more easily integrate multi-variate testing into site design.
One Page Design
The hero shot works very well with one page design. There were many reason we, as designers, went away from one page design in the late 1990s. Multi-page designs were "kooler"; it allowed for more images and text to be quickly shown to the user (connection speeds were MUCH slower then); it allowed for knowing when and where the user dropped out; it was useful for breaking up server-side interaction; it was useful for showing more advertising; it allowed more methodical presentation of data; and it was kooler. Designers and marketers want something new, attractive.
As with all things fashion the one-page design is fresh once again. Of course there's some interesting twists: namely the transitions between "pages." For all practical purposes the one-page design is presenting differing "screens" with transitions between them, but the fact that they're all on one page makes it new. I would say that there is also a utility in the design as all the information is loaded and remains even if the server connection is lost. Ultimately its appeal is not its utility - it's its freshness. Regarding the reasons why designers went away from one-page design and their return. All the practical reasons that existed before no longer remain.
The use of flat, as opposed to textured, or beveled elements. It's advantage is that it has a clean, fresh look. It allows more elements to be presented to the user but at the same time maintain a more minimalist feel. All three elements are part of the current design zeitgeist where mobile design is influencing design presented on larger screens.
* For my distinction between Web Design, UX Design and UI Design please see "What's in a Name? Web, UX, UI Design"
Monday, March 11, 2013
Kawasaki veered the next stage of the conversation onto the topic of SEO, and how companies can improve their search rankings.
“We at Google have time and time again said—and seen it happen—that if you build high-quality content that adds value, and your readers and your users seek you out, then you don’t need to worry about anything else,” Singhal said. “If people want that content, your site will automatically work… you could make a bunch of SEO mistakes and it wouldn’t hurt.”
“Is SEO bullshit?” Kawasaki asked.
“That would be like saying marketing is bullshit,” Singhal said, which drew a laugh from the audience—and maybe some gritted teeth.
I wouldn't say the SEO is bullshit but there are a lot of bullshitters who say that they are SEO experts. As it happens the SEO world has merged with the advertising world and SEO/on-line marketing is becoming synonymous in many people's minds. Obviously expertise in marketing, determining ROI from analytics is necessary and legitimate for many businesses.
Traditional SEO has it's white hats: people who focus on what many content developers, product owners and developers don't do: associating high value words to directory and file names; placement of these words in H1s, alt tags; and cleaning up the HTML code. The last point should have been done by the developer - and is, only now, becoming standard as responsive web design forces developers into this practice. (EX: Putting navs at the end of the file and using CSS to place it elsewhere.)
The merge between traditional SEO and advertising is the focus on landing pages associated with marketing campaigns; how users navigate from this landing page; and the associated ROI analysis.
However, SEO, for much of the web-community, is associated with fast-talking scam artists who promise high returns and, of course, can only deliver for a short while by unethical practices such as creating landing pages with nothing but carefully crafted key words - but no actual content; by link farming; click-jacking, astro-turfing; hiring people to do automated +1 ranking; and spamming forums & blogs.
After showing such "promising" early results the company then takes more money from their victims until the game inevitably plays out.
Monday, March 4, 2013
Sunday, March 3, 2013
Let's think back to people in 1900 in, say, New York. If they worried about people in 2000, what would they worry about? Probably: Where would people get enough horses? And what would they do about all the horseshit? Horse pollution was bad in 1900, think how much worse it would be a century later, with so many more people riding horses?The essay is called "Aliens Cause Global Warming" and one can find it in several places. EDIT 1/31/2014: Removed several dead links. Aliens Cause Global Warming
But of course, within a few years, nobody rode horses except for sport. And in 2000, France was getting 80% its power from an energy source that was unknown in 1900. Germany, Switzerland, Belgium and Japan were getting more than 30% from this source, unknown in 1900. Remember, people in 1900 didn't know what an atom was. They didn't know its structure. They also didn't know what a radio was, or an airport, or a movie, or a television, or a computer, or a cell phone, or a jet, an antibiotic, a rocket, a satellite, an MRI, ICU, IUD, IBM, IRA, ERA, EEG, EPA, IRS, DOD, PCP, HTML, internet. interferon, instant replay, remote sensing, remote control, speed dialing, gene therapy, gene splicing, genes, spot welding, heat-seeking, bipolar, prozac, leotards, lap dancing, email, tape recorder, CDs, airbags, plastic explosive, plastic, robots, cars, liposuction, transduction, superconduction, dish antennas, step aerobics, smoothies, twelve-step, ultrasound, nylon, rayon, teflon, fiber optics, carpal tunnel, laser surgery, laparoscopy, corneal transplant, kidney transplant, AIDS? None of this would have meant anything to a person in the year 1900. They wouldn't know what you are talking about.
Now. You tell me you can predict the world of 2100. Tell me it's even worth thinking about. Our models just carry the present into the future.
They're bound to be wrong. Everybody who gives a moment's thought knows it.
Monday, January 21, 2013
If you're concerned about privacy use this video as a stepping to stone to comprehend the future. Computer processing speed is doubling every 18 months. In less than twenty years processing power will be 1000 times greater than it is today. What currently takes Google, YouTube, the NSA one year will take about 8.5 hours. Or, put in another way, what now takes 24 hours will take a little under 3 minutes.